Wednesday 31 January 2018

LAUN603, EXTENDED PRACTISE, STUDY TASK 1, CHARACTER DESIGN, MODEL SHEETS

FINAL CHARACTER DESIGNS 
AND 
MODEL SHEETS

As I want continuity with my characters and them all to sit together well I am uploading model sheets and final designs in a rougher format until I have completed them all, and then I will clean them all up linework color etc. This way of working allows me to make adjustments to a character when sat next to another finished one without feeling I have wasted my time with super neat lines and colouring and then having to change them. 

(Initially it is worth noting this is a very hard task and taking a long long time as concept art is one thing but creating perfect orthographic views for modelling in 3D with really does take some thinking about, and mistakes now mean a lot of pain in maya later so I am putting extra time allocation into this process)

BAILEY FIRST DRAFT FINAL MODEL SHEETS



MAGDA FIRST DRAFT MODEL SHEETS






PUDDIN MODEL SHEETS FIRST DRAFT







NORMAN MODEL SHEET FIRST DRAFT







JACK MODEL SHEET FIRST DRAFT








ANNIE FIRST DRAFT MODEL SHEETS






CLEANED UP COLOR MODEL SHEETS

After receiving feedback on my designs I took them to the next stage with a quick clean up and added some colour and shading and received further feedback. I will now take them to the stage after these where I create proper 3D model sheets which indicate core primitive structures etc
allowances for hair/feather creation etc.







FINAL MODEL SHEETS FOR MAYA TRANSLATION
These final sheets I have taken inspiration from researching lots of Pixar and Dreamworks artwork and processes when it comes to the kind of sheets that get passed top the 3D character modellers. I have condensed them onto one sheet each but for my own use I also have each sized and proportioned orthographic views on their own pngs 
for use in my modelling process.